Open the Nuke Server panel in Unreal Editor from Window > Nuke Server.Ĭlick Start Server in the Nuke Server panel to start the server connection to Nuke. Open your Unreal Engine project, then use the search functionality to find and then enable the Nuke Server plug-in under Edit > Plugins.Įnable the plug-in and restart Unreal Engine if requried. Applications/Epic Games/UE_4.27/Engine/Plugins Macintosh HD/Users/Shared/Epic Games/UE_4.27/Engine/Plugins The default Unreal Engine installation locations are:Ĭ:\Program Files\Epic Games\UE_4.27\Engine\Plugins Įxtract the contents of the archive and copy the Foundry subfolder to your Unreal plug-ins location.Note:You must be using Unreal Engine version 4.27.1. To install the Nuke Server and connect Unreal Editor to NukeX, follow along with this short installation video or scroll down for step by step guidance.ĭownload the Nuke Server plug-in for your operating system from Installing Nuke Server to Connect Unreal Engine and NukeX You must also first install a plug-in called Nuke Server. In order to use UnrealReader, you require a NukeX or Nuke Studio license. Under the hood, UnrealReader incorporates Unreal’s Movie Render Queue system to provide an interactive compositing-oriented workflow directly inside the NukeX toolset. UnrealReader connects over a TCP/IP connection, allowing Unreal Editor to be running on the same machine as NukeX or on another machine, even across different operating systems. UnrealReader synchronizes NukeX with a sequence in your Unreal Map and streams render passes directly into NukeX. UnrealReader makes it quick and easy for you to generate live renders from Unreal Engine and control the results in NukeX, by breaking objects into layers, separating passes, building environment maps, and tweaking shot framing.Īll images courtesy of Epic Games Subway Sequencer project, available in Unreal Editor from the Epic Games Launcher. The UnrealReader node connects NukeX to Unreal Editor using the Nuke Server plug-in. Visualizing Unreal Scenes in NukeX (Beta)
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